HKUST COMP4461 Project 3 - May 2022
A Social VR Platform for Job Hunting
Presented by UST Gang Gang:Ada Kong | Callum Tam | Don Ho | Gary Lam | Ryan Chan | Jay Tam
What is CaVR Expo?
CaVR Expo is a VR social platform built with Mozilla by Hubs, that aims at helping both employers and job seekers remotely, in which employers can set up virtual booths and conduct live interviews with participants.
Working Demo
The goals of this project
- To identify in what scenario(s) a VR platform is needed
- To identify how VR career fair can help poeple to find jobs
How did we get started?
Needfinding
We have taken the contact approach and constructed 20 semi-structured interviews based on these 4 questions.
1. Have you ever used social VR services?
2. What kind of social VR activities have you joined/seen?
3. What events you wish social VR can do?
4. What are the existing solutions?
The results show that most of them have used social VR, in which gaming is accounted for the majority and workplace is the second. When we are asking about social VR events, people always provide various ideas including entertainment, education, workplace, gathering, etc. We can see the demand for a social VR environment is various, but the main direction is for job hunting and entertainment. We also noticed that people wish to have job hunting using VR.
Ideation
Mindmap
We have considered various directions to work on, mainly on those mentioned in the needfindings. Our conclusion is to focus on a virtual job hunting platform as it’s suggested by quite some users and is feasible to build while utilzing the power of VR.
POV: User Persona
We have created 3 personas to represent 3 groups of potential users. The first group is job seekers who look for job opportunities worldwide. The second group contains employers/companies that want to hire a number of talented people for suitable positions. And the third group is universities that want connecting students and employers.
POVs
These analyses resulted in 3 POVs for them, for finding more job opportunities, shortening time and better connections of stakeholders:
1. Job seekers want to look for good job opportunities worldwide
2. Employers & Job seeker want to shorten the time to hire or get employed
3. University wants to connect employers and students through various channels
MOSCOW Table
We constructed a MOSCOW table, confirming that we hope the product to include booths with interactive features for instant communication such as audio and document sharing for interviews, while not having privacy and user-friendliness issues.
HTA Framework
In the virtual career expo, employer will show the tentative design of their flow of operations and functions.
Existing Solutions - Pros & Cons
Existing solutions to job hunting, like web searching, walk-in, social media, and physical job fair. Although there are advantages, they often have different limitations, making them not so general.
Storyboard
It shows how simple job-seeking can be with CaVR Expo. Instead of running between stores, or browsing thousands of websites, you can just put on VR glasses and get your dream job without even moving an inch from home.
Speed Dating
For speed-dating, our potential users told us their concerns about easily losing focus or feeling annoyed under large amounts of booths & elements, or being bored by all those music & videos inside.
1. Will there just be too many companies that make me do not know what to look for?
2. It may be noisy if every booths are playing some kind of video or music.
3. Won’t it be a bit boring if everyone are only playing music and video there?
Final Solution
A Virtual Career Fair that allows an unlimited number of companies & participants. It takes off the geographical boundary and brings out a more efficient job recruiting cycle.
Prototyping
Feature Designs
We have designed the follwing features:
- Participants Instructions
- Interactive Waypoints
- Interactive Videos
- Virtual Job Booths
- Virtual Posters
- Photo Taking
Try out & Join CaVR Expo
User Evaluation
We invited 5 volunteers including 4 fresh graduates as targets, and 1 startup founder as proxy to represent the recruiters. We held the testing through zoom meeting so we could observe both verbal and non-verbal behaviours during the process. We were using the spectator feature on Mozzila Hubs as well to scrutinize users’ behaviours and interactions in the VR environment. After the testing, we prepared an online questionnaire to gather their feedback.
What I have learned?
Reflection
Here comes the final group project throughout this course. I have learned a lot about the interactions between robots and humans in many circumstances with varying requirements. And the most intriguing group project is the one in which we aimed at creating a VR environment and platform for users to socialize. The goal of undertaking this project is to learn what we need to know in order to construct an immersive and interactive virtual environment.
I was in charge of the VR design and development part of this project, building a VR environment that contains different 3D objects and media objects was a fundamental infrastructure to offer an immersive experience to the users. Due to the COVID-19 outbreak, people might not have a chance to attend any physical job fair. As a result, the purpose of our project is more than just a job fair that assists job seekers; we must also focus on how to improve the user's job hunting experience through our VR designs and advancements so that users would take advantage of the job expo event.
We built this project with the use of Mozilla by Hubs, it is the first time I learned about and participated in the creation of a VR platform with my team, especially Ada who is a pro UI designer. This project gives me a full understanding and perspective of the user's demands while job looking, which allows me to think like a job seeker rather than a developer. Because the development is entirely dependent on the end-user, we must meticulously plan each stage to ensure that the user may profit from it while also finding delight in a VR-driven job fair. In this situation, we are concerned with and strive to realize the aim of assisting users in their quest for helpful information about jobs and companies, as well as giving numerous spot interview chances.
I'm having a great time developing and constructing this VR project since we can connect and engage with team members in the VR platform while it's being developed. To sum up the entire course, it is a course that focuses on methodologies, models, theories, and applications for creating, prototyping, and assessing present and future interactive systems for human use. This course is really fascinating and significant, starting from the needfinding, ideation, and POVs to UI design, function implementation, and demo video production to in-class group presentation, we all have a fruitful and meaningful journey from it. Finally, thanks to our groupmates who have put the effort into all the group projects. Hopefully, we can maintain our enthusiasm and hard work in future work and careers.